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ccccmmmmoooovvvv((((3333GGGG)))) ccccmmmmoooovvvv((((3333GGGG)))) NNNNAAAAMMMMEEEE ccccmmmmoooovvvv,,,, ccccmmmmoooovvvviiii,,,, ccccmmmmoooovvvvssss,,,, ccccmmmmoooovvvv2222,,,, ccccmmmmoooovvvv2222iiii,,,, ccccmmmmoooovvvv2222ssss - updates the current character position CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN vvvvooooiiiidddd ccccmmmmoooovvvv((((CCCCoooooooorrrrdddd xxxx,,,, CCCCoooooooorrrrdddd yyyy,,,, CCCCoooooooorrrrdddd zzzz)))) vvvvooooiiiidddd ccccmmmmoooovvvviiii((((IIIIccccoooooooorrrrdddd xxxx,,,, IIIIccccoooooooorrrrdddd yyyy,,,, IIIIccccoooooooorrrrdddd zzzz)))) vvvvooooiiiidddd ccccmmmmoooovvvvssss((((SSSSccccoooooooorrrrdddd xxxx,,,, SSSSccccoooooooorrrrdddd yyyy,,,, SSSSccccoooooooorrrrdddd zzzz)))) vvvvooooiiiidddd ccccmmmmoooovvvv2222((((CCCCoooooooorrrrdddd xxxx,,,, CCCCoooooooorrrrdddd yyyy)))) vvvvooooiiiidddd ccccmmmmoooovvvv2222iiii((((IIIIccccoooooooorrrrdddd xxxx,,,, IIIIccccoooooooorrrrdddd yyyy)))) vvvvooooiiiidddd ccccmmmmoooovvvv2222ssss((((SSSSccccoooooooorrrrdddd xxxx,,,, SSSSccccoooooooorrrrdddd yyyy)))) All of the above functions are functionally the same except for the type declarations of the parameters. In addition the ccccmmmmoooovvvv2222**** routines assume a 2-D point instead of a 3-D point. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _x expects the _x location of the point (in world coordinates) to which you want to move the current character position. _y expects the _y location of the point (in world coordinates) to which you want to move the current character position. _z expects the _z location of the point (in world coordinates) to which you want to move the current character position. (This parameter not used by the 2-D subroutines.) DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN ccccmmmmoooovvvv moves the current character position to a specified point (just as mmmmoooovvvveeee sets the current graphics position). ccccmmmmoooovvvv transforms the specified world coordinates into screen coordinates, which become the new character position. If the transformed point is outside the viewport, the character position is undefined. ccccmmmmoooovvvv does not affect the current graphics position. SSSSEEEEEEEE AAAALLLLSSSSOOOO charstr, move, readpixels, readRGB, writepixels, writeRGB, getcpos PPPPaaaaggggeeee 1111